Augmenting Reality is the Next Step in Full-Scale Immersion

Augmenting Reality by Shooting Zombies


ARhrrrr is the first game built using the Augmented Reality system, turning a mobile camera phone into an interactive input. A technology that lets you, in real time, pan around a simulated 3D world mapped onto a 2D surface opens endless possibilities. The first and most important of these technologies, obviously, is a game centered around shooting zombies.


“ARhrrrr is an augmented reality shooter for mobile camera-phones, created at Georgia Tech Augmented Environments Lab and the Savannah College of Art and Design (SCAD-Atlanta). The phone provides a window into a 3d town overrun with zombies. Point the camera at our special game map to mix virtual and real world content. Civilians are trapped in the town, and must escape before the zombies eat them! From your vantage point in a helicopter overhead, you must shoot the zombies to clear the path for the civilians to get out. Watch out though as the zombies will fight back, throwing bloody organs to bring down your copter. Move the phone quickly to dodge them. You can also use Skittles as tangible inputs to the game, placing one on the board and shooting it to trigger an explosion.”


There’s little else to be said about this outside of, “Where do I sign up?”



[Offworld]


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