X-Com Sequel Forthcoming

2K Games is working on a sequel to the beloved X-Com franchise.


A while back, Ken Levine wouldn’t tell us that he wasn’t working on an X-Com sequel. Joystiq was finally able to confirm that X-Com will be making a comeback and that 2k Marin will be overseeing the production. Word on the street suggests a departure from the original turn-based alien-fighting system of the first games in favor of exploring the world of XCOM from an “immersive new perspective and experience firsthand the fear and tension of this gripping narrative ride.”

XCOM is the re-imagining of the classic tale of humanity’s struggle against an unknown enemy that puts players directly into the shoes of an FBI agent tasked with identifying and eliminating the growing threat. True to the roots of the franchise, players will be placed in charge of overcoming high-stake odds through risky strategic gambits coupled with heart-stopping combat experiences that pit human ingenuity – and frailty – against a foe beyond comprehension. By setting the game in a first-person perspective, players will be able to feel the tension and fear that comes with combating a faceless enemy that is violently probing and plotting its way into our world.


For those not familiar, 2k is responsible for both the Ayn Rand inspired Bioshock and the surrounding dystopian city of Rapture it takes place in. While I certainly don’t condone changing a game’s single most important gameplay element, it’s rather easy to be confident that 2K will create a worthy sequel to such a beloved franchise. For those looking for proof, search no further than the multi-million unit selling Bioshock franchise.


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